Watchers at the Gate

Ancient secrets

The small town of Winterhaven has been besieged by Kobold brigands for months. The roads to and from the small farming community have been attacked several times. The town has been nearly isolated from communication outside of their small mountain vale. Little did they know this was a plot by Cultists of Shar to divert attention from their dark activities. Activities in an ancient ruined keep forgotten for ages. If it was not for the efforts of the unsuspecting heroes, non of this would have come to light.

After dispatching the brigands guarding Nix’s ex Arcane Masters dig site, something became quickly apparent. A gnome skulker named Agrid, had taken over the site after incapacitating Seagates newest apprentice Risken. The quick battle and loss of his cohorts provided Agrid with an excuse to save his skin. He pointed out his employer was a Cultist of Shar within the town of Winterhaven itself! He had heard a name “Kalarel” from non-other than Brairwin the shopkeeper. Risken explained the dig site was presumed to be the resting place of a great Shadow Dracolich named Shadraxil. In truth however Seagate’s excavation showed only a young shadow drake’s remains. According to all records that location should have been the Dracolich’s resting place….how could Master Seagate be wrong? It was the first Risken or Nix had heard of him being in obvious error.

The town was winding down after a pitiful market day when the party arrived, with Agrid and henchmen in tow. The unofficial guard captain Rond Kelfam listened to the party’s story with some disbelief. He eventually took the Paladin Talon and Seagate’s apprentice Risken at their word. First Kobolds then Gravesite robbers?

As soon as Rond was gone with Risken and the bound Agrid, the party decided to pay a visit to the shopkeeper Brairwin before they had to explain his role in the Cultist plot without adequate evidence. It did not take long before the party had cornered the slight shopkeeper. Delving into the dark underground beneath the shop, the group uncovered a shrine to the dark godess Shar! A long and deadly fight with shadowy wraiths ended in the party’s victory. Shortly afterward Doodlit discovered a secret door within the brick and mortar of the purple glowing shrine, as Priestess Morgada destroyed the foul alter. Inside they discovered several documents professing Brairwin’s duplicity with Kalarel, and a dark foreboding ritual that nears completion. Mentions were made of Kobolds distracting others from what really was going on within a ruined keep nearby.

Turning Brairwin over to the town guard, the locals were in a near uproar as the quiet peace of the evening was shattered. The inhabitants of Winterhaven just could not believe a cult of Shar was amongst their midst! Whispers and questions assailed the party as they tried to rest within Wrafton’s Inn. Elian the Old and Nivaren the Hunter, directed the party to what they believed to be the Kobold’s lair. Nix spoke with Valthrun the Prescient to determine more about the digsite and it’s connection with the ruined keep. Valthrun was still looking through his ancient histories on the subject, but said he was uncovering dark things indeed. He requested the party seek him out the next afternoon when he had the answers they sought.

The next mourn came swiftly enough, and the party decided to take out the Kobold Menace once and for all. A blitzkrieg attack on their Waterfall hideout made quick work of the Kobolds guardians outside. After piercing the water and finding the rocky cave within, the party also made short work of the remainder of the main Kobold forces. After a drum beating procession….the grisly battle scarred goblin Irontooth came to challenge the intruders. Following him into battle were two shielded Kobolds and a Wyrmpriest of Shar. Doodlit suffered a nearly fatal burning at the hands of the Wyrmpriest, but was rescued from death by the quick work of Priestest Morgada. Talon bravely challenged Irontooth, matching the goblin leader strike for strike. The battle was fierce as Doodlit and the Drow Warlock Menthos tried to even the odds. Unfortunately the previous gouts of power that Nix brought down the defenders with….were nearly exhausted, and she found herself in poor shape to deal with these vicious foes. With the power of faith Morgada and Talon brought down Irontooth, as Doodlit and Menthos finished off the Wyrmpriest and it’s guards.

An exhausted but Victorious party wearily trudged back to Winterhaven having not only rid the Vale of the Kobolds but realizing that there may be a great evil stirring…..can they stop Kalarel’s ritual before all is lost?

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Big Wiki Update

I have heavily updated the Wiki with new stuff from my game notes. I just made wiki pages for the NPCs instead of using the create NPC funtion because I wasn’t sure if other people could edit them. Please feel free to add stuff or correct my spellings.

-Matt

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Gaming this weekend

Just a note!

RR Parkway is closed for the run this weekend. It WILL be open by 7pm Sat, so it should not interfere with anyone getting to the house. Just in case I wanted to let everyone know.

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New Character Bio

Check out Otoko’s awesome Character bio! :)

/sniff we all miss Barley

Doo’dlit

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Character creation

A few character profiles have been created so I will post them here:

Talon Cairndragon

Menthoz (whutwhut)

This is the basic set up, this site is great!

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Welcome to the start of our new game!
Beginnings aren't easy

First off, a great big hello to all my players!

This is the new blog/site entry for our new 4E game I will be running every other weekend. Depending on how this all goes I might have separate games running again on the ‘off’ weekends.

As I’ve mentioned before with the little guy running about, it’s easier for me to run something fairly simple to start with. As he gets older this will be easier, but for now it’s all about getting together and having fun.

I have titled the game “Watchers at the Gate”. It’s a nice simple monomer for a wide range of things I see this party getting into.

So without further adue lets get to the characters in our new tale of high adventure. I don’t think everyone has names yet so here’s what we have so far:

Half-elf Paladin Dragonborn Cleric (Black Dragon breath weapon – acid) Eladrin Wizard Drow Warlock (Who’d guess!!! This is a Realms game fyi. Dark Pact feat) Eladrin Rogue

Ironically with the characters being made the PH2 comes out in like 2 months. So we might see some changes to the roster around then.

I urge you guys to make a backstory of some sort for these toons….yes I called them toons. Muhahahha.

AS it is I know there will be some easily compiled background info from the 4e Realms PHB. If you don’t have access to it, just let me know and I can dig up whatever you may need.

Game time should be set for 7:30-8:00pm start time. That seemed to work last time so I’m going to stick with it. I’m going to start as soon as a certain amount of people arrive. I’m unsure if we will be upstairs or down…it depends on the weather.

That’s it for now. I will be working on this campaign every day as we progress. Let me know if you have any special ideas or comments!

Realmskeeper

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